This tutorial will show you how to build a basic ‘cube’ skybox inside the Unreal Editor, and enable this to show in-game. It will also introduce you to using mist and ‘fog rings’ to eliminate pop-up and provide a sense of depth. Skyboxes have been superceeded by Skydomes in Unreal Tournamet 3 (UnrealED 4.0).
Jun 08
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