.wav to
.umx
It's possible, but also a long process. here's the steps you need
to complete;
1. Firstly, you need to convert your .wav file into a format
UnrealED can understand. To to this, open Windows Sound Recorder
from the start menu (Accessories folder). Click "File >
Properties". Then click the "Convert Now" button
and set the attributes to 22,050kHz; 8-bit; Mono. Save the file.
2. Convert the .wav file to a .it file using ModPlug
Player (Extract the ModPlug files to a new folder of your
liking). Open your .wav file, select the "Details" button,
then "Pack Info" then "Pack As". Save the
file as .it (Impulse Tracker).
3. Here's the hard part; now you need to edit the .it file using
ModPlug Tracker (Extract the
ModPlug files to a new folder of your liking). Open your .it file
in the tracker. To do this, ensure the 'Files of Type' drop down
menu is the correct file type..

In the screen that appears when you open your file, set the "Tempo
(bpm)" option to 32;

Select the "Patterns" tab, and click the "?"
button. Change the number of rows to 256;

After this you’ll push the "Start" button and
sit back till your song is finished playing. Look how many Rows
your song is using and take note (usually around 100 rows).
Now that you know the number of rows your song is using, go and
click the "?" button again. Enter the number of rows
you noted. Save your file.
4. The file is ready to be loaded into UnrealEd. Open the music
browser, click on "File > Import" and load your .it
file. Click "Ok" to the pop-up. Next click "File
> Save" and save to .umx! Wasn't that fun!
Thanks to Icarus of Wootabulous
for the refresher!
.umx to
.wav
Download the ModPlug Player.
Extract the player to a location of your choice. Open ModPlug
Player and then open the relevant .umx file. Use the 'Save Wav'
button to convert the file to .wav. You can also play and convert
.umx files in WinAmp, if you prefer, using the .umx
decoder plug in (instructions in the readme).
.umx to
Samples
.umx music, to put it very simply, is a set of sound samples
that is arranged in patterns. These samples can also be played
in different pitches. This is known as 'tracking'. It is possible
to extract the samples that make up a .umx file, which you then
use to remix Unreal music tracks.
To do this, download the ModPlug
Tracker. Extract the tracker to a location of your choice.
Open ModPlug Tracker and then open the relevant .umx file. Expand
the Samples folder, shown in the image below. Select a sample,
preview it, and press the save button to save the individual sample
(Note: some samples may be owned by the relevant author).
